2012 4 10 April 10 Dan T
Two top priorities
1.
Where is my horse thinking?
2.
Can I control through the hind quarters?
Relationship requires commitment from both human and horse.
Liberty: the human is most scared that the horse will leave.
But it is better to help the horse to truly commit by helping him to leave so
he can understand the good deal.
Keystone: Walt and Dan simulation re lateral flexion or
horse heavy/leaning on the reins. Important to use phases. Phase 1 is feeling
the horse heavy on the rope, phase 2 is wiggle rope with slack, phase 3 wiggle
without slack, phase 4 is whatever it takes to cause the horse to care.
HQ: 3 stages
1.
Can the horse move the HQ?2. Will the horse move the HQ?
3. Can the human engage the horse’s HQ in a positive, useful manner.
Note: this is stepping across. Simulation—if human takes
tiny step across, it is difficult to move. Big ol lunge across with good knee
bend on both—human is poised ready for movement.
Chris: Dan asked why she starts with friendly instead of extreme
friendly when with her LBI she has dominance/respect issues. Her horse doesn’t
need friendly.
Sherri asked if it is ok to tip the horse’s nose (on line to
get the bend on the circle)? Dan says the horse will give you the answer. Try
it out—if she can’t get the bend w/o tipping his nose, then that’s the answer.
Use bend in my body to ask for the bend.
When the horse goes forward, is it with me or did she leave
me. Can develop into a habit—do not release on it—active stay in control of the
game—especially with a confident horse. Or passive method is to play on the
horse’s terms—leave, and leave and leave until the horse asks the question may
be better for an unconfident horse.
What is the finished product of bend on circle supposed to
look like: big stepping across and maintaining forward motion??
Can vary the distance in the circle. Also human can walk
forward on a circle or back on a circle—forward is driving like falling leaf,
back is draw like S bends. Drive confident horse/draw unconfident or whatever
works.
UGLY: I need to learn to love ugly. Important—it’s there—bring
it out to help the horse over it.
Zone 5 driving: misnomer as beginning from porcupine game
rather than driving game may be preferable at times, especially with an
unconfident horse—porcupine is hand holding and reassuring providing solid
leadership that horse desires. Disrespectful horse: use driving—“you just
missed the good deal buddy.”
Riding:
1.
Leading rein start is also hand holding.
Porcupine as teaching game and Driving as power of suggestion game.
2.
Lateral flexion: See notes on simulation with
Dan/Walt.
3.
Simple start: life up, focus, squeeze w/all 4
cheeks then use savvy string to get a snappy start—ask Dan about when/how to
use snappy start.
4.
Snappy stop?
5.
Ride the figure 8 and win the turn.
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